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CD: Hypno-Nightmare Issue #2: Long Night of the Draugr


- Description
Live Out a Nightmare with a Hypnotist Tour Guide
Hypno-Nightmares take you to horror worlds unexplored. Using the power of hypnosis, your tour guide takes you from reality to the deepest recesses of your subconscious mind. In a trance state, you become the main character in a narrated tale of terror, complete with original music, drama-enhancing sound effects, and production. Lie back, put on the headphones and visit your worst nightmares.
Long Night of the Draugr
Written and Narrated by Craig Nybo
Original music by Craig Nybo
As part of an archaeological team in Iceland, you have come upon one of the most significant viking digs in archaeological history. You and the three other members of your team have discovered a pair of pagan boat graves. After weeks of extraction during the hard winter months, you have finally uncovered what looks to be the resting place of two viking war boats acting as oversized coffins for a mass grave. You can only imagine what happened to the men on the boats during the 9th or 10th century when they set ground on the northern coast of Iceland near the small town of Húsavík. The locals have warned you to leave the graves alone. They speak of ancient undead creatures called draugr who walk the earth when their graves are disturbed. You chalk their fears up as superstition and paranoia and get past their protests with official permits granted by the Icelandic Archaeological Society. On the shortest day of the year, December 21st, you and your team spend the precious 3 hours of daylight recovering a collection of swords, shields, loot probably taken on raids of Euro-Christian basilicas, and other treasure. You leave the human remains in the ground for later exhumation but carefully extract the less fragile metal items to take back to the bed and breakfast in which you and your team have been staying. After the sun goes down, the longest night of your life begins. The once dead vikings recover a sickly rendition of life and leave their disturbed resting place. The undead creatures take to the streets of Núsavík, looking for their lost treasure. It turns out that the locals’ cautionary words about Draugrs are more than superstition.